Location: Rosebery

Total Development Costs: $45,000,000 +

54 torrens title terrace townhouses facing both Dunning Avenue and Salisbury Lane with each terrace being 3 storeys accommodating for underground parking

150807-Dunning-Bathroom-R01

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ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 999999.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 80.841522
cameraNearClip (float): 0.000244
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2499, 3124]displayWindow (box2i): [0, 0, 2499, 3124]gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]=Channels=
B (float)
G (float)
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ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 999999.000000 cameraFarRange (float): 1000.000000 cameraFov (float): 80.841522 cameraNearClip (float): 0.000244 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 200.000000 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 2499, 3124] displayWindow (box2i): [0, 0, 2499, 3124] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (float) G (float) R (float)

ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 999999.000000
cameraFarRange (float): 1000.000000
cameraFov (float): 80.841522
cameraNearClip (float): 0.000244
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2499, 3124]displayWindow (box2i): [0, 0, 2499, 3124]gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]=Channels=
B (float)
G (float)
R (float)

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